Chain Run

Add words to either end. Each link opens a new route.

How to play

  1. Choose an end

    With BOOK on the right, pick MARK to make bookmark. With BOOK on the left, pick NOTE to make notebook.

  2. Keep the chain going

    More than one word can fit the same end. Your choice changes the next rack. If one end runs out of options, try the other.

  3. Finish your run

    You have three strikes. In Sprint, you also have 60 seconds. Untimed runs have no clock. The run ends when both ends are out of moves or you use your last strike.